Meta is an Augmented Reality Startup based off of Los Gatos, CA. After a successful Kickstarter campaign, a series A round and the shipment of their first developer kit, they reached out to frog design mid 2015 to work on the design development of their second headset, the Meta 2. The new device offers 2.5K resolution, the largest field of view out there and direct hand interactions.
I had the opportunity to lead the Industrial Design development for the project. The main challenge was managing large-scale components (including optical elements) in a way that was ergonomic, comfortable and aesthetically pleasing. The goal was to take the device a step closer to a consumer product more so than a Developer's Kit that traditionally focuses more on functionality than usability. The resulting design is comfortable and has a premium feel by leveraging a high-quality CMF.
After the completion of the project the company was able to raise another successful B round of funding. The Meta 2 Developer Kit started shipping late 2016. The headset has been published by all the main technology publications and even shared the TED stage with Meta's CEO, Meron Gribetz.
Design Principles and mood-boards
Concept development process
Final design renderings